###################################################################
#
# rlbit.eng  -  Class rlbit english RAPID text description file  
#
# $Revision: 1.1 $
#
# DESCRIPTION:
#
#  ReaL text description file
# 
# DEFINITION AND TRANSLATION RULES
# 
# This file refer to following type of top object in the RAPID (ARL)
# Reference Manual: INSTRUCTION, FUNCTION or DATA TYPE
#
# Following general rules for ARL Identifiers must applies for translation to
# native language of all text objects:
# - Maximum general length of text object 16 characters
# - Characters means letters, digits or underscore _ (According ISO 8859-1)
# - The first character in an text object must be a letter
# - All characters are significant
# - Text object differing only in the use of corresponding upper and lower
#   case letters are considered the same
#
# Type of text objects to translate:
# (1) Name of INSTRUCTION:
#     - Max. 10 characters (Instruction Plock List) 
#     - Upper case letter for the first letter in one word. The rest of the word
#       in lower case letters. Normal abbreviation of several words.
#     - E.g. MoveL for Move Linear
# (2) Name of FUNCTION:
#     - Max. 10 characters. (Instruction Plock List)
#       Need for shorter for expression context.
#     - Upper case letter for the first letter in the word. The rest of the word
#       in lower case letters. Normal abbreviation of several words.
#     - E.g. ReadNum for Read Numerical
# 
# (3) Name of REQUIRED PARAMETER:
#     - Max. 12 characters (Instruction Form)
#     - Upper case letter for the first letter in the word. The rest of the word
#       in lower case letters.
#     - E.g. Speed
#
# (4) Name of OPTION PARAMETER:
#     - Must be short (in the program list)
#     - Upper case letter for the first letter in the word. The rest of the word
#       in lower case letters.
#     - E.g. WObj for Work Object
#
# (5) Name of SWITCH PARAMETER:
#     - Must be short (in the program list)
#     - Upper case letter for the first letter in the word. The rest of the word
#       in lower case letters.
#     - E.g. Conc for Concurrent
#
# (6) Name of DATA TYPE:
#     - Can be fairly long (not in the visible program list)
#     - Only lower case letters
#     - E.g. robtarget for robot target
#
# (7) Name of DATA COMPONENT:
#     - Must be short (in the program list)
#     - Only lower case letters
#     - E.g. robconf for robot configuration
#
# MODIFICATIONS:
#
#
# Copyright (c) ABB Robotics AB 1996  All rights reserved
#
############################################################################## 
#
# Text resource number = 100 
100::
#
# Reference to system internal ReaL-class (do not translate)
0:
rlbit
# ............................................................................
# Type of top object  : DATA TYPE
# Ref. to top object  : num
# Type of text object : DATA TYPE
# Full name.......... : NUMerical
# Note............... : Reference to already installed type name.
1:
num
# ............................................................................
# Type of top object  : DATA TYPE
# Ref. to top object  : bool
# Type of text object : DATA TYPE 
# Full name.......... : BOOLean
# Note............... : Reference to already installed type name.
2:
bool
# ............................................................................
# Type of top object  : DATA TYPE
# Ref. to top object  : string
# Type of text object : DATA TYPE 
# Full name.......... : STRING
# Note............... : Reference to already installed type name.
3:
string
# ............................................................................
# Type of top object  : DATA TYPE
# Ref. to top object  : switch
# Type of text object : DATA TYPE 
# Full name.......... : SWITCH
# Note............... : Reference to already installed type name.
4:
switch
# ............................................................................
# Type of top object  : DATA TYPE
# Ref. to top object  : byte
# Type of text object : DATA TYPE 
# Full name.......... : BYTE
# Note............... : Reference to already installed type name.
5:
byte
# ............................................................................
# Type of top object  : INSTRUCTION
# Ref. to top object  : BitSet
# Type of text object : INSTRUCTION
# Full name.......... : BITSET
# Note............... : 
6:
BitSet
# ............................................................................
# Type of top object  : INSTRUCTION
# Ref. to top object  : BitClear
# Type of text object : INSTRUCTION
# Full name.......... : BITCLEAR
# Note............... : 
7:
BitClear
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : BitCheck
# Type of text object : FUNCTION
# Full name.......... : BITCHECK
# Note............... : 
8:
BitCheck
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : BitAnd
# Type of text object : FUNCTION 
# Full name.......... : BITAND 
# Note............... : 
9:
BitAnd
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : BitOr
# Type of text object : FUNCTION
# Full name.......... : BITOR
# Note............... : 
10:
BitOr
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : BitXOr
# Type of text object : FUNCTION
# Full name.......... : BITXOR
# Note............... : 
11:
BitXOr
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : BitNeg
# Type of text object : FUNCTION
# Full name.......... : BITNEGation
# Note............... : 
12:
BitNeg
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : BitLSh
# Type of text object : FUNCTION
# Full name.......... : BITLeftSHift
# Note................:
13:
BitLSh
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : BitRSh
# Type of text object : FUNCTION
# Full name.......... : BITRightSHift
# Note............... : 
14:
BitRSh
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : StrToByte
# Type of text object : FUNCTION
# Full name.......... : STRing To BYTE
# Note............... : 
15:
StrToByte
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : ByteToStr
# Type of text object : FUNCTION
# Full name.......... : BYTE To STRing
# Note............... : 
16:
ByteToStr
# ............................................................................
# Type of top object  : INSTRUCTION / FUNCTION
# Ref. to top object  : BitSet, BitClear, BitCheck, BitNeg, BitLSh, BitRSh, ByteToStr
# Type of text object : REQUIRED PARAMETER
# Full name.......... : BIT DATA
# Note............... : 
17:
BitData
# ............................................................................
# Type of top object  : INSTRUCTION / FUNCTION
# Ref. to top object  : BitSet, BitClear, BitCheck
# Type of text object : REQUIRED PARAMETER
# Full name.......... : BIT POSition
# Note............... : 
18:
BitPos
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : BitAnd, BitOr, BitXOr
# Type of text object : REQUIRED PARAMETER
# Full name.......... : BIT DATA 1
# Note............... : 
19:
BitData1
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : BitAnd, BitOr, BitXOr
# Type of text object : REQUIRED PARAMETER
# Full name.......... : BIT DATA 2
# Note............... : 
20:
BitData2
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : BitLSh, BitRSh
# Type of text object : REQUIRED PARAMETER
# Full name.......... : SHIFT STEPS of logical shifts
# Note............... : 
21:
ShiftSteps
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : StrToByte
# Type of text object : REQUIRED PARAMETER
# Full name.......... : CONvert STRing
# Note............... : 
22:
ConStr
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : StrToByte, ByteToStr
# Type of text object : SWITCH PARAMETER
# Full name.......... : HEXadecimal convert format
# Note............... : 
23:
Hex
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : StrToByte, ByteToStr
# Type of text object : SWITCH PARAMETER
# Full name.......... : OKTal convert format
# Note............... : 
24:
Okt
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : StrToByte, ByteToStr
# Type of text object : SWITCH PARAMETER
# Full name.......... : BINary convert format
# Note............... : 
25:
Bin
# ............................................................................
# Type of top object  : FUNCTION
# Ref. to top object  : StrToByte, ByteToStr
# Type of text object : SWITCH PARAMETER
# Full name.......... : CHARacter convert format
# Note............... : 
26:
Char
#.............................................................................
# End of file
