###################################################################
#
# rlpw.eng  -  Class rlpw english text description file  
#
# $Revision: 1.11 $
#
# DESCRIPTION:
#  ReaL text description file
# 
# DEFINITION AND TRANSLATION RULES
# 
# This file refer to following type of top object in the Robust (ARL)
# Reference Manual: INSTRUCTION, FUNCTION or DATA TYPE
#
# Following general rules for ARL Identifiers must applies for translation to
# native language of all text objects:
# - Maximum general length of text object 16 characters
# - Characters means letters, digits or underscore _ (According ISO 8859-1)
# - The first character in an text object must be a letter
# - All characters are significant
# - Text object differing only in the use of corresponding upper and lower
#   case letters are considered the same
#
# Type of text objects to translate:
# (1) Name of INSTRUCTION:
#     - Max. 9 characters (Instruction Plock List) 
#     - Upper case letter for the first letter in one word. The rest of the word
#       in lower case letters. Normal abbreviation of several words.
#     - E.g. PaintL for Paint Linear Motion
#
# (2) Name of FUNCTION:
#     - Max. 9 characters. (Instruction Plock List)
#       Need for shorter for expression context.
#     - Upper case letter for the first letter in the word. The rest of the word
#       in lower case letters. Normal abbreviation of several words.
#     - E.g. ReadNum for Read Numerical
# 
# (3) Name of REQUIRED PARAMETER:
#     - Max. 12 characters (Instruction Form)
#     - Upper case letter for the first letter in the word. The rest of the word
#       in lower case letters.
#     - E.g. Speed
#
# (4) Name of OPTION PARAMETER:
#     - Must be short (in the program list)
#     - Upper case letter for the first letter in the word. The rest of the word
#       in lower case letters.
#     - E.g. WObj for Work Object
#
# (5) Name of SWITCH PARAMETER:
#     - Must be short (in the program list)
#     - Upper case letter for the first letter in the word. The rest of the word
#       in lower case letters.
#     - E.g. Off for weld Off
#
# (6) Name of DATA TYPE:
#     - Can be fairly long (not in the visible program list)
#     - Only lower case letters
#     - E.g. robtarget for robot target
#
# (7) Name of DATA COMPONENT:
#     - Must be short (in the program list)
#     - Only lower case letters
#     - E.g. robconf for robot configuration
#
# MODIFICATIONS:
#
# $Log: rlpw.eng,v $
# Revision 1.11  2003/01/20 19:30:24  SIGADMIN
# Patch: haugkjet2001H13M12S36 Solved SPR: 02831 Test status: SS Log: PaintLSig;
#
# Revision 1.12  2003/01/20 11:55:56  kjha
# Added instruction PaintLSig
#
# Revision 1.11  2002-10-17 09:10:03+02  nejsha
# Added PaintSync
#
# Revision 1.10  2002-03-25 11:22:10+01  kjha
#  SPR-02484 - UseBrushName
#
# Revision 1.9  2002-03-07 15:20:20+01  kjha
# SPR02454 - New PaintWare function EquipEnabled needed
#
# Revision 1.8  2002-01-04 13:37:01+01  kjha
# SPR-02235 (NOFAC) - WcAccGet/WcAccSet instructions to be ported to 4.0.xx
#
# Revision 1.7  2001-08-31 09:39:20+02  kjha
# New instruction SetLastBrush
#
# Revision 1.6  2001-05-14 15:32:26+02  kjha
# Updated to RW3_2_45 level
#
# Revision 1.5  2000-10-03 15:23:16+02  regmar
# Updated to RW3.2.40 level.
#
# Revision 1.4  1999-04-06 08:37:57+02  mahsha
# Changed by: mahsha@smtp.nofac.abb.no
# Log: Changed UseBrushFac to SetBrushFac.
#
# Revision 1.3  1999/03/19  17:04:53  mahsha
# Changed by: mahsha@smtp.nofac.abb.no
# Log: Reference to already installed type "switch".
#
# Revision 1.2  1999/03/19  15:31:02  mahsha
# Changed by: mahsha@smtp.nofac.abb.no
# Log: Added new texts for "UseBrushFac" and "SetXSignal" instructions.
#
# Revision 1.1  1996/12/18  14:57:36  pntadmin
# Initial revision\
# ^^^^^^^^^^^^ PROJECT COMMENTS BEGIN ^^^^^^^^^^^^^
#
# Revision 1.1  1996/12/18  14:45:31  pntadmin
# Initial revision
#
# Revision 1.2  1996/11/13  08:39:05  hery
# Enable and disable equipment instruction added.
#
# Revision 1.1  1996/06/28  13:07:49  hery
# Initial revision
#
#
# Copyright (c) ABB Robotics AB 1996  All rights reserved
#
############################################################################## 
#
# Text resource number = 98
# NOTE: Should be changed to -1 with new load method to class tx 
98::
#
#
# Reference to system internal ReaL-class (do not translate)
0:
rlpw
# Type of top object  : DATA TYPE
# Ref. to top object  : errnum
# Type of text object : DATA TYPE
# Full name.......... : Error Number
# Note............... : Reference to already installed type name.
1:
errnum
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL
# Type of text object : INSTRUCTION 
# Full name.......... : Paint Linear Motion
# Note............... : System 0 
2:
PaintL
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL1
# Type of text object : INSTRUCTION 
# Full name.......... : Paint Linear Motion
# Note............... : System 1 
3:
PaintL1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL2
# Type of text object : INSTRUCTION 
# Full name.......... : Paint Linear Motion
# Note............... : System 2 
4:
PaintL2
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintC
# Type of text object : INSTRUCTION 
# Full name.......... : Paint Circular Motion
# Note............... : System 0 
5:
PaintC
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintC1
# Type of text object : INSTRUCTION 
# Full name.......... : Paint Circular Motion
# Note............... : System 1 
6:
PaintC1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintC2
# Type of text object : INSTRUCTION 
# Full name.......... : Paint Circular Motion
# Note............... : System 2 
7:
PaintC2
# Type of top object  : INSTRUCTION
# Ref. to top object  : UseBrushTab
# Type of text object : INSTRUCTION 
# Full name.......... : Use Brush Table
# Note............... : 
8:
UseBrushTab
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetColor
# Type of text object : INSTRUCTION 
# Full name.......... : Set Color
# Note............... : 
9:
SetColor
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetBrush
# Type of text object : INSTRUCTION 
# Full name.......... : Set Brush Number
# Note............... : 
10:
SetBrush
# Type of top object  : DATA TYPE
# Ref. to top object  : robtarget
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
11:
robtarget
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL, PaintC, PaintL1, PaintC1, PaintL2, PaintC2
# Type of text object : REQUIRED PARAMETER 
# Full name.......... : TO POINT
# Note............... : 
12:
ToPoint
# Type of top object  : DATA TYPE
# Ref. to top object  : speeddata
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
13:
speeddata
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL, PaintC, PaintL1, PaintC1, PaintL2, PaintC2
# Type of text object : REQUIRED PARAMETER 
# Full name.......... : Speed
# Note............... : 
14:
Speed
# Type of top object  : DATA TYPE
# Ref. to top object  : eventdata
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... :
15:
eventdata
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 1, system 0
# Note............... : 
16:
E1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 2, system 0
# Note............... : 
17:
E2
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 3, system 0
# Note............... : 
18:
E3
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 4, system 0
# Note............... : 
19:
E4
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 5, system 0
# Note............... : 
20:
E5
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 6, system 0
# Note............... : 
21:
E6
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 7, system 0
# Note............... : 
22:
E7
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 8, system 0
# Note............... : 
23:
E8
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 9, system 0
# Note............... : 
24:
E9
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 10, system 0
# Note............... : 
25:
E10
# Type of top object  : DATA TYPE
# Ref. to top object  : zonedata
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
26:
zonedata
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL, PaintC, PaintL1, PaintC1, PaintL2, PaintC2
# Type of text object : REQUIRED PARAMETER 
# Full name.......... : ZONE
# Note............... : 
27:
Zone
# Type of top object  : DATA TYPE
# Ref. to top object  : tooldata
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
28:
tooldata
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL, PaintC, PaintL1, PaintC1, PaintL2, PaintC2
# Type of text object : REQUIRED PARAMETER 
# Full name.......... : TOOL
# Note............... : 
29:
Tool
# Type of top object  : DATA TYPE
# Ref. to top object  : wobjdata
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
30:
wobjdata
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL, PaintC, PaintL1, PaintC1, PaintL2, PaintC2
# Type of text object : OPTION PARAMETER 
# Full name.......... : Work OBJect
# Note............... : 
31:
Wobj
# Type of top object  : DATA TYPE
# Ref. to top object  : eventdata1
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... :
32:
eventdata1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL1
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 1, system 1
# Note............... : 
33:
E1_1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL1
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 2, system 1
# Note............... : 
34:
E2_1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL1
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 3, system 1
# Note............... : 
35:
E3_1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL1
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 4, system 1
# Note............... : 
36:
E4_1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL1
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 5, system 1
# Note............... : 
37:
E5_1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL1
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 6, system 1
# Note............... : 
38:
E6_1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL1
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 7, system 1
# Note............... : 
39:
E7_1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL1
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 8, system 1
# Note............... : 
40:
E8_1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL1
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 9, system 1
# Note............... : 
41:
E9_1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL1
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 10, system 1
# Note............... : 
42:
E10_1
# Type of top object  : DATA TYPE
# Ref. to top object  : eventdata2
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... :
43:
eventdata2
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL2
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 1, system 2
# Note............... : 
44:
E1_2
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL2
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 2, system 2
# Note............... : 
45:
E2_1
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL2
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 3, system 2
# Note............... : 
46:
E3_2
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL2
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 4, system 2
# Note............... : 
47:
E4_2
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL2
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 5, system 2
# Note............... : 
48:
E5_2
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL2
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 6, system 2
# Note............... : 
49:
E6_2
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL2
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 7, system 2
# Note............... : 
50:
E7_2
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL2
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 8, system 2
# Note............... : 
51:
E8_2
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL2
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 9, system 2
# Note............... : 
52:
E9_2
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintL2
# Type of text object : OPTION PARAMETER
# Full name.......... : Eventdata no 10, system 2
# Note............... : 
53:
E10_2
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintC, PaintC1, PaintC2
# Type of text object : REQUIRED PARAMETER 
# Full name.......... : Circular Point
# Note............... : 
54:
CirPoint
# Type of top object  : DATA TYPE
# Ref. to top object  : brushdata
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Brushdata, system 0
55:
brushdata
# Type of top object  : DATA TYPE
# Ref. to top object  : brushdata1
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Brushdata, system 1
56:
brushdata1
# Type of top object  : DATA TYPE
# Ref. to top object  : brushdata2
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Brushdata, system 2
57:
brushdata2
# Type of top object  : INSTRUCTION
# Ref. to top object  : UseBrushTab
# Type of text object : REQUIRED PARAMETER 
# Full name.......... : Brush Table
# Note............... : 
58:
BrushTable
# Type of top object  : DATA TYPE
# Ref. to top object  : string
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
59:
string
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetColor
# Type of text object : REQUIRED PARAMETER 
# Full name.......... : Color
# Note............... : 
60:
Color
# Type of top object  : DATA TYPE
# Ref. to top object  : num
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
61:
num
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetBrush
# Type of text object : REQUIRED PARAMETER 
# Full name.......... : BrushNumber
# Note............... : 
62:
BrushNumber
# Type of top object  : INSTRUCTION
# Ref. to top object  : EnableEquip
# Type of text object : INSTRUCTION 
# Full name.......... : Enable external paint equipment
# Note............... : 
63:
EnableEquip
# Type of top object  : INSTRUCTION
# Ref. to top object  : DisableEquip
# Type of text object : INSTRUCTION 
# Full name.......... : Disable external paint equipment
# Note............... : 
64:
DisableEquip
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetBrushFac
# Type of text object : INSTRUCTION
# Full name.......... : Set Brush Factor
# Note............... : System 0
65:
SetBrushFac
# Type of top object  : DATA TYPE
# Ref. to top object  : BRUSH FACTOR
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Brush Factor, system 0
66:
brushfactor
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetBrushFac GetBrushFac
# Type of text object : REQUIRED PARAMETER
# Full name.......... : Brush Factor
# Note............... :
67:
FactorNo
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetTmSignal
# Type of text object : INSTRUCTION
# Full name.......... : Set Analog/Digital signal
# Note............... : System 0
68:
SetTmSignal
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetTmSignal
# Type of text object : REQUIRED PARAMETER
# Full name.......... : Signal name
# Note............... :
69:
Signal
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetTmSignal
# Type of text object : REQUIRED PARAMETER
# Full name.......... : Value
# Note............... :
70:
Value
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetTmSignal
# Type of text object : REQUIRED PARAMETER
# Full name.......... : Delta time
# Note............... :
71:
dt
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetTmSignal
# Type of text object : OPTION PARAMETER
# Full name.......... : Wait 
# Note............... :
72:
Wait
# Type of top object  : DATA TYPE
# Ref. to top object  : switch
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
73:
switch
# Type of top object  : INSTRUCTION
# Ref. to top object  : GetBrushFac
# Type of text object : INSTRUCTION
# Full name.......... : Get Brush Factor
# Note............... : System 0
74:
GetBrushFac
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetTmSignal
# Type of text object : OPTION PARAMETER
# Full name.......... : Reset timer 
# Note............... :
75:
Reset
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintLDO
# Type of text object : INSTRUCTION
# Full name.......... : Paint Linear Motion
# Note............... : System 0
76:
PaintLDO
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintLDO and PaintL
# Type of text object : OPTION PARAMETER
# Full name.......... : Time 
# Note............... :
77:
T
# Type of top object  : INSTRUCTION
# Ref. to top object  : SynPaintLv
# Type of text object : REQUIRED PARAMETER
# Full name.......... : Conveyor Position signal 
# Note............... :
78:
CnvPos
# Type of top object  : INSTRUCTION
# Ref. to top object  : SynPaintLv
# Type of text object : REQUIRED PARAMETER
# Full name.......... : Regulator Parameter
# Note............... :
79:
RegParameter
# Type of top object  : INSTRUCTION
# Ref. to top object  : SynPaintLv
# Type of text object : REQUIRED PARAMETER
# Full name.......... : Conveyor Speed signal
# Note............... :
80:
CnvSpeed
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetBrush, Enableequip, Disableequip, UseBrushTab, SetBrushFac, GetBrushFac
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : Applicator number 
# Note............... : If omitted all applicators will be enabled/disabled simultaneously 
81:
App
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetBrush
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : X-axis 
# Note............... : 
82:
X
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetBrush
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : Y-axis
# Note............... : 
83:
Y
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetBrush
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : Z-axis
# Note............... :
84:
Z
# Type of top object  : INSTRUCTION
# Ref. to top object  : GetSignal
# Type of text object : INSTRUCTION
# Full name.......... : Get Signal Value
# Note............... : 
85:
GetSignal
# Type of top object  : INSTRUCTION
# Ref. to top object  : SetLastBrush
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : 
# Note............... :
86:
SetLastBrush
# Type of top object  : INSTRUCTION
# Ref. to top object  : WcAccSet
# Type of text object : INSTRUCTION
# Full name.......... : Set wc parameter
# Note............... : wc_acc or wc_dec
87:
WcAccSet
# Type of top object  : INSTRUCTION
# Ref. to top object  : WcAccGet
# Type of text object : INSTRUCTION
# Full name.......... : Get wc parameter
# Note............... : wc_acc or wc_dec
88:
WcAccGet
# Type of top object  : INSTRUCTION
# Ref. to top object  : WcAccGet
# Type of text object : INSTRUCTION
# Full name.......... : Get wc parameter
# Note............... : wc_acc or wc_dec
89:
Joint
# Type of top object  : INSTRUCTION
# Ref. to top object  : WcAccGet
# Type of text object : INSTRUCTION
# Full name.......... : Get wc parameter
# Note............... : wc_acc or wc_dec
90:
AccValue
# Type of top object  : INSTRUCTION
# Ref. to top object  : WcAccGet
# Type of text object : INSTRUCTION
# Full name.......... : Get wc parameter
# Note............... : wc_acc or wc_dec
91:
DecValue
# Type of top object  : INSTRUCTION
# Ref. to top object  : EquipEnabled
# Type of text object : INSTRUCTION
# Full name.......... : Get status of enable signal
# Note............... : BOOL
92:
EquipEnabled
# Type of top object  : DATA TYPE
# Ref. to top object  : bool
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
93:
bool
# Type of top object  : INSTRUCTION
# Ref. to top object  : UseBrushName
# Type of text object : INSTRUCTION
# Full name.......... : Activates a brushtable with a string as argument
# Note............... : BOOL
94:
UseBrushName
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintSync
# Type of text object : INSTRUCTION
# Full name.......... : Sync paint and conveyor
# Note............... : 
95:
PaintSync
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintSync
# Type of text object : SWITCH PARAMETER
# Full name.......... : Turn off PaintSync
# Note............... : 
96:
Off
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintSync
# Type of text object : OPTION PARAMETER
# Full name.......... : Supervise Analog output signal
# Note............... : String
97:
SupAOSig
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintSync
# Type of text object : OPTION PARAMETER
# Full name.......... : Minimum Analog output value
# Note............... : Float
98:
MinAOValue
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintSync
# Type of text object : OPTION PARAMETER
# Full name.......... : Supervise digital Input signal
# Note............... : String
99:
SupDISig
# Type of top object  : INSTRUCTION
# Ref. to top object  : PaintLSig
# Type of text object : INSTRUCTION
# Full name.......... : Paint linear motion
# Note............... : 
100:
PaintLSig


#--------------------------------------------------
# End of file
