###################################################################
#
# rlmset.eng  -  Class rlmset english RAPID text description file  
#
# DESCRIPTION:
#
#  ReaL text description file
# 
# DEFINITION AND TRANSLATION RULES
# 
# This file refer to following type of top object in the RAPID (ARL)
# Reference Manual: INSTRUCTION, FUNCTION or DATA TYPE
#
# Following general rules for ARL Identifiers must applies for translation to
# native language of all text objects:
# - Maximum general length of text object 16 characters
# - Characters means letters, digits or underscore _ (According ISO 8859-1)
# - The first character in an text object must be a letter
# - All characters are significant
# - Text object differing only in the use of corresponding upper and lower
#   case letters are considered the same
#
# Type of text objects to translate:
# (1) Name of INSTRUCTION:
#     - Max. 10 characters (Instruction Plock List) 
#     - Upper case letter for the first letter in one word. The rest of the word
#       in lower case letters. Normal abbreviation of several words.
#     - E.g. MoveL for Move Linear
# (2) Name of FUNCTION:
#     - Max. 10 characters. (Instruction Plock List)
#       Need for shorter for expression context.
#     - Upper case letter for the first letter in the word. The rest of the word
#       in lower case letters. Normal abbreviation of several words.
#     - E.g. ReadNum for Read Numerical
# 
# (3) Name of REQUIRED PARAMETER:
#     - Must not be short (not in the program list)
#     - Upper case letter for the first letter in the word. The rest of the word
#       in lower case letters.
#     - E.g. Speed
#
# (4) Name of OPTION PARAMETER:
#     - Must be short (in the program list)
#     - Upper case letter for the first letter in the word. The rest of the word
#       in lower case letters.
#     - E.g. WObj for Work Object
#
# (5) Name of SWITCH PARAMETER:
#     - Must be short (in the program list)
#     - Upper case letter for the first letter in the word. The rest of the word
#       in lower case letters.
#     - E.g. Conc for Concurrent
#
# (6) Name of DATA TYPE:
#     - Must not be short (not in the visible program list)
#     - Only lower case letters
#     - E.g. robtarget for robot target
#
# (7) Name of DATA COMPONENT:
#     - Must be short (in the program list)
#     - Only lower case letters
#     - E.g. robconf for robot configuration
#
# MODIFICATIONS:
#
# $Log: rlmset.eng,v $
# Revision 1.7  2002/08/05 14:17:04  SIGADMIN
# Patch: hesve0508H13M16S07 Solved SPR: 1011292 Test status: SY Log: Implemented new instruction CirPathMode ;
#
# Revision 1.8  2002/07/31 08:12:45  hesve
# added new text for CirPathMode
#
# Revision 1.7  2001-11-27 14:36:17+01  hesve
# new internal function StopClearPath
#
# Revision 1.6  2000-05-22 14:12:33+02  pihi
# Added texts for WorldAccLim
#
# Revision 1.5  2000-03-24 12:34:28+01  pihi
# Changed parameter name standard -> cirpathreori
#
# Revision 1.4  2000-03-17 10:29:06+01  pihi
# Added texts for CirPathReori
#
# Revision 1.3  2000-03-15 09:38:28+01  pihi
# Added texts for PathAccLim
#
# Revision 1.2  1999-08-09 12:58:57+02  daki
# New type of stop point
#
# Revision 1.1  1998-09-14 12:44:42+02  roladmin
# Initial revision\
# ^^^^^^^^^^^^ PROJECT COMMENTS BEGIN ^^^^^^^^^^^^^
#
# Revision 1.11  1998/09/12  17:16:14  roladmin
# vvvvvvvvvvvv PROJECT COMMENTS END vvvvvvvvvvvv\
# Moved back to subject from/projects/foxfun/rol
#
# Revision 1.2  1998/09/09  08:10:25  daki
# Add SetStopPointTime
#
# Revision 1.1  1998/05/06  15:56:09  roladmin
# Initial revision\
# ^^^^^^^^^^^^ PROJECT COMMENTS BEGIN ^^^^^^^^^^^^^
#
# Revision 1.10  1998/05/06  11:30:18  roladmin
# vvvvvvvvvvvv PROJECT COMMENTS END vvvvvvvvvvvv\
# Moved back to subject from/projects/foxfun/rol
#
# Revision 1.2  1997/08/29  07:24:47  krha
# SPR-1000686. Collision Detection.
#
# Revision 1.1  1996/11/27  09:35:31  roladmin
# Initial revision\
# ^^^^^^^^^^^^ PROJECT COMMENTS BEGIN ^^^^^^^^^^^^^
#
# Revision 1.9  1996/11/27  08:51:30  roladmin
# vvvvvvvvvvvv PROJECT COMMENTS END vvvvvvvvvvvv\
# Moved back to subject from/project2/foxfun/rol/classlib/rlmset
#
# Revision 1.2  1996/08/27  09:22:02  krha
# Error texts in new .eng file
#
# Revision 1.1  1996/04/09  13:51:07  roladmin
# Initial revision\
# ^^^^^^^^^^^^ PROJECT COMMENTS BEGIN ^^^^^^^^^^^^^
#
# Revision 1.8  1996/04/09  13:30:35  roladmin
# vvvvvvvvvvvv PROJECT COMMENTS END vvvvvvvvvvvv\
# Moved back to subject from/project2/foxfun/rol/classlib/rlmset
#
# Revision 1.2  1996/03/26  15:08:12  sejo
# Add textid 64
#
# Revision 1.1  1995/12/06  13:06:37  roladmin
# Initial revision\
# ^^^^^^^^^^^^ PROJECT COMMENTS BEGIN ^^^^^^^^^^^^^
#
# Revision 1.7  1995/12/06  12:36:00  roladmin
# vvvvvvvvvvvv PROJECT COMMENTS END vvvvvvvvvvvv\
# Moved back to subject from/project2/foxfun/rol/classlib/rlmset
#
# Revision 1.2  1995/06/07  10:59:45  sejo
# SPR-S950299/Corr. of text 59
#
# Revision 1.1  1995/04/12  11:55:40  roladmin
# Initial revision\
# ^^^^^^^^^^^^ PROJECT COMMENTS BEGIN ^^^^^^^^^^^^^
#
# Revision 1.6  1995/04/12  10:23:17  roladmin
# vvvvvvvvvvvv PROJECT COMMENTS END vvvvvvvvvvvv\
# Moved back to subject from/projects/foxfun/rol/classlib/rlmset
#
# Revision 1.3  1994/11/17  10:33:24  sejo
# Parameter Oride -> Override in VelSet
#
# Revision 1.2  1994/08/16  09:08:30  sejo
# Max. instruction/function length 9 -> 10 characters
#
# Revision 1.1  1994/07/07  15:29:25  roladmin
# Initial revision\
# ^^^^^^^^^^^^ PROJECT COMMENTS BEGIN ^^^^^^^^^^^^^
#
# Revision 1.5  1994/07/07  10:23:50  roladmin
# vvvvvvvvvvvv PROJECT COMMENTS END vvvvvvvvvvvv\
# Moved back to subject from/projects/foxfun/rol/classlib
#
# Revision 1.3  1994/06/07  09:12:23  elhu
# New error messages handling
# Adjusted to new release
#
# Revision 1.2  1994/02/11  14:53:05  elhu
# External types are now text_id not strings.
#
# Revision 1.1  1994/01/09  18:24:08  roladmin
# Initial revision\
# ^^^^^^^^^^^^ PROJECT COMMENTS BEGIN ^^^^^^^^^^^^^
#
# Revision 1.4  1994/01/09  18:20:53  roladmin
# vvvvvvvvvvvv PROJECT COMMENTS END vvvvvvvvvvvv\
# Moved back to subject from/projects/foxfun/rol/classlib/rlmset
#
# Revision 1.1  1993/12/30  17:09:46  roladmin
# Initial revision\
# ^^^^^^^^^^^^ PROJECT COMMENTS BEGIN ^^^^^^^^^^^^^
#
# Revision 1.3  1993/12/30  17:08:23  roladmin
# vvvvvvvvvvvv PROJECT COMMENTS END vvvvvvvvvvvv\
# Moved back to subject from/projects/foxfun/rol/classlib/rlmset
#
# Revision 1.2  1993/12/13  12:18:32  inre
# Store and restor path added.
#
# Revision 1.1  1993/09/28  21:38:25  roladmin
# Initial revision\
# ^^^^^^^^^^^^ PROJECT COMMENTS BEGIN ^^^^^^^^^^^^^
#
# Revision 1.2  1993/09/28  20:43:59  roladmin
# vvvvvvvvvvvv PROJECT COMMENTS END vvvvvvvvvvvv\
# Moved back to subject from/projects/foxfun/rol/classlib
#
# Revision 1.1  1993/06/11  08:24:25  roladmin
# Initial revision\
# ^^^^^^^^^^^^ PROJECT COMMENTS BEGIN ^^^^^^^^^^^^^
#
# Revision 1.1  1993/06/11  08:21:21  roladmin
# Initial revision
#
# Revision 1.2  1993/05/28  10:52:02  bjan
# "loaddata definition moved from rlsup and
# rlmove to rlmset"
#
# Revision 1.1  1993/05/19  09:45:12  bjan
# Initial revision
#
# $Revision: 1.7 $
#
#
# Copyright (c) ABB Robotics AB 1991  All rights reserved
#
############################################################################## 
#
# Text resource number = 58 
58::
#
#
# Type of top object  : 
# Ref. to top object  : 
# Type of text object : 
# Full name.......... : 
# Note............... :
0:
Class rlmset
# Type of top object  : DATA TYPE
# Ref. to top object  : veldata
# Type of text object : DATA COMPONENT
# Full name.......... : velocity OverRIDE
# Note............... :
1:
oride
# Type of top object  : DATA TYPE
# Ref. to top object  : veldata
# Type of text object : DATA COMPONENT
# Full name.......... : MAX velocity
# Note............... :
2:
max
# Type of top object  : INSTRUCTION
# Ref. to top object  : VelSet
# Type of text object : INSTRUCTION 
# Full name.......... : VELocity SET
# Note............... : 
3:
VelSet
# Type of top object  : DATA TYPE
# Ref. to top object  : accdata
# Type of text object : DATA COMPONENT 
# Full name.......... : ACCeleration
# Note............... : 
4:
acc
# Type of top object  : DATA TYPE
# Ref. to top object  : accdata
# Type of text object : DATA COMPONENT 
# Full name.......... : acceleration RAMP
# Note............... : 
5:
ramp
# Type of top object  : INSTRUCTION
# Ref. to top object  : AccSet
# Type of text object : INSTRUCTION 
# Full name.......... : ACCeleration SET
# Note............... : 
6:
AccSet
# Type of top object  : DATA TYPE
# Ref. to top object  : gripdata 
# Type of text object : DATA COMPONENT 
# Full name.......... : LOAD
# Note............... : 
7:
load
# Type of top object  : INSTRUCTION
# Ref. to top object  : GripLoad
# Type of text object : INSTRUCTION 
# Full name.......... : GRIPPer LOAD definition
# Note............... : 
8:
GripLoad
# Type of top object  : DATA TYPE
# Ref. to top object  : gripdata
# Type of text object : DATA TYPE
# Full name.......... : GRIPper DATA
# Note............... : 
9:
gripdata
# Type of top object  : DATA TYPE
# Ref. to top object  : veldata 
# Type of text object : DATA TYPE
# Full name.......... : VELocity DATA
# Note............... : 
10:
veldata
# Type of top object  : DATA TYPE
# Ref. to top object  : accdata
# Type of text object : DATA TYPE
# Full name.......... : ACCeleration DATA
# Note............... : 
11:
accdata
# Type of top object  : INSTRUCTION
# Ref. to top object  : VelSet
# Type of text object : REQUIRED PARAMETER
# Full name.......... : velocity OVERRIDE
# Note............... :
12:
Override
# Type of top object  : INSTRUCTION
# Ref. to top object  : VelSet
# Type of text object : REQUIRED PARAMETER
# Full name.......... : MAX velocity
# Note............... :
13:
Max
# Type of top object  : INSTRUCTION
# Ref. to top object  : AccSet
# Type of text object : REQUIRED PARAMETER
# Full name.......... : ACCeleration
# Note............... :
14:
Acc
# Type of top object  : INSTRUCTION
# Ref. to top object  : AccSet
# Type of text object : REQUIRED PARAMETER
# Full name.......... : acceleration RAMP
# Note............... :
15:
Ramp
# Type of top object  : INSTRUCTION
# Ref. to top object  : GripLoad
# Type of text object : REQUIRED PARAMETER
# Full name.......... : LOAD
# Note............... :
16:
Load
# Type of top object  : DATA TYPE
# Ref. to top object  : motsetdata 
# Type of text object : DATA TYPE
# Full name.......... : MOTion SETtings DATA
# Note............... : 
17:
motsetdata
# Type of top object  : DATA TYPE
# Ref. to top object  : motsetdata
# Type of text object : DATA COMPONENT 
# Full name.......... : VELocity data
# Note............... : 
18:
vel
# Type of top object  : DATA TYPE
# Ref. to top object  : motsetdata
# Type of text object : DATA COMPONENT 
# Full name.......... : ACCelleration data
# Note............... : 
19:
acc
# Type of top object  : DATA TYPE
# Ref. to top object  : motsetdata
# Type of text object : DATA COMPONENT 
# Full name.......... : SINGularity data
# Note............... : 
20:
sing
# Type of top object  : DATA TYPE
# Ref. to top object  : motsetdata
# Type of text object : DATA COMPONENT 
# Full name.......... : CONFiguration data
# Note............... : 
21:
conf
# Type of top object  : DATA TYPE
# Ref. to top object  : motsetdata
# Type of text object : DATA COMPONENT 
# Full name.......... : GRIPper data
# Note............... : 
22:
grip
# Type of top object  : DATA TYPE
# Ref. to top object  : confchgdata
# Type of text object : DATA TYPE 
# Full name.......... : CONFiguration SUPervision DATA
# Note............... : 
23:
confsupdata
# Type of top object  : DATA TYPE
# Ref. to top object  : confchgdata
# Type of text object : DATA COMPONENT 
# Full name.......... : Joint interpolation SUPervision
# Note............... : 
24:
jsup
# Type of top object  : DATA TYPE
# Ref. to top object  : confchgdata
# Type of text object : DATA COMPONENT 
# Full name.......... : Linearinterinterpolation SUPervision
# Note............... : 
25:
lsup
# Type of top object  : DATA TYPE
# Ref. to top object  : confchgdata
# Type of text object : DATA COMPONENT 
# Full name.......... : AXis 1 limit
# Note............... : 
26:
ax1
# Type of top object  : DATA TYPE
# Ref. to top object  : confchgdata
# Type of text object : DATA COMPONENT 
# Full name.......... : AXis 4 limit
# Note............... : 
27:
ax4
# Type of top object  : DATA TYPE
# Ref. to top object  : confchgdata
# Type of text object : DATA COMPONENT 
# Full name.......... : AXis 6 limit
# Note............... : 
28:
ax6
# Type of top object  : DATA TYPE
# Ref. to top object  : singdata
# Type of text object : DATA TYPE 
# Full name.......... : SINGularity DATA
# Note............... : 
29:
singdata
# Type of top object  : DATA TYPE
# Ref. to top object  : singdata
# Type of text object : DATA TYPE 
# Full name.......... : WRIST 
# Note............... : 
30:
wrist
# Type of top object  : DATA TYPE
# Ref. to top object  : singdata
# Type of text object : DATA TYPE 
# Full name.......... : ARM
# Note............... : 
31:
arm
# Type of top object  : DATA TYPE
# Ref. to top object  : singdata
# Type of text object : DATA TYPE 
# Full name.......... : BASE
# Note............... : 
32:
base
# Type of top object  : INSTRUCTION
# Ref. to top object  : SingArea
# Type of text object : INSTRUCTION
# Full name.......... : SINGular AREA
# Note............... :
33:
SingArea
# Type of top object  : INSTRUCTION
# Ref. to top object  : SingArea
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : WRIST
# Note............... :
34:
Wrist
# Type of top object  : INSTRUCTION
# Ref. to top object  : SingArea
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : ARM
# Note............... :
35:
Arm
# Type of top object  : INSTRUCTION
# Ref. to top object  : SingArea, ConfJ, ConfL, WorldAccLim
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : OFF
# Note............... :
36:
Off
# Type of top object  : INSTRUCTION
# Ref. to top object  : ConfJ, ConfL
# Type of text object : INSTRUCTION
# Full name.......... : CONFiguration Joint 
# Note............... :
37:
ConfJ
# Type of top object  : INSTRUCTION
# Ref. to top object  : SingArea, WorldAccLim
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : ON
# Note............... :
38:
On
# Type of top object  : INSTRUCTION
# Ref. to top object  : ConfL
# Type of text object : INSTRUCTION
# Full name.......... : CONFiguration  Linear 
# Note............... :
39:
ConfL
# Type of top object  : INSTRUCTION
# Ref. to top object  : LimConfL
# Type of text object : INSTRUCTION
# Full name.......... : Limit CONFiguration  Linear 
# Note............... :
40:
LimConfL
# Type of top object  : INSTRUCTION
# Ref. to top object  : LimConfL
# Type of text object : REWUIRED PARAMETER
# Full name.......... : AXis 1
# Note............... :
41:
Ax1
# Type of top object  : INSTRUCTION
# Ref. to top object  : LimConfL
# Type of text object : REWUIRED PARAMETER
# Full name.......... : AXis 4
# Note............... :
42:
Ax4
# Type of top object  : INSTRUCTION
# Ref. to top object  : LimConfL
# Type of text object : REWUIRED PARAMETER
# Full name.......... : AXis 6
# Note............... :
43:
Ax6
# Type of top object  : DATA TYPE
# Ref. to top object  : loaddata
# Type of text object : DATA COMPONENT 
# Full name.......... : Centre Of Gravity
# Note............... :
44:
cog
# Type of top object  : DATA TYPE
# Ref. to top object  : loaddata
# Type of text object : DATA COMPONENT 
# Full name.......... : Inertia X-axis
# Note............... : Movement of inertia around x-axis
45:
ix
# Type of top object  : DATA TYPE
# Ref. to top object  : loaddata
# Type of text object : DATA COMPONENT 
# Full name.......... : Inertia Y-axis
# Note............... : Movement of inertia around y-axis
46:
iy
# Type of top object  : DATA TYPE
# Ref. to top object  : loaddata
# Type of text object : DATA COMPONENT 
# Full name.......... : Inertia Z-axis
# Note............... : Movement of inertia around z-axis
47:
iz
# Type of top object  : DATA TYPE
# Ref. to top object  : loaddata
# Type of text object : DATA TYPE 
# Full name.......... : LOAD DATA
# Note............... : 
48:
loaddata
# Type of top object  : DATA TYPE
# Ref. to top object  : loaddata
# Type of text object : DATA COMPONENT 
# Full name.......... : MASS
# Note............... :
49:
mass
# Type of top object  : DATA TYPE
# Ref. to top object  : loaddata
# Type of text object : DATA COMPONENT 
# Full name.......... : Axes Of Moment
# Note............... :
50:
aom
# Type of top object  : INSTRUCTION
# Ref. to top object  : StorePath
# Type of text object : INSTRUCTION 
# Full name.......... : Store Path
# Note............... : 
51:
StorePath
# Type of top object  : INSTRUCTION
# Ref. to top object  : RestoPath
# Type of text object : INSTRUCTION 
# Full name.......... : Restore Path
# Note............... : 
52:
RestoPath
# Type of top object  : DATA TYPE
# Ref. to top object  : switch
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
53:
switch
# Type of top object  : DATA TYPE
# Ref. to top object  : num
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
54:
num
# Type of top object  : DATA TYPE
# Ref. to top object  : pos
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
55:
pos
# Type of top object  : DATA TYPE
# Ref. to top object  : orient
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
56:
orient
# Type of top object  : DATA TYPE
# Ref. to top object  : bool
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
57:
bool

# Type of top object  : INSTRUCTION
# Ref. to top object  : PathAccLim
# Type of text object : REQUIRED PARAMETER
# Full name.......... : ACCeleration LIMitation
# Note............... : 
61:
AccLim

# Type of top object  : DATA TYPE
# Ref. to top object  : motsetdata 
# Type of text object : DATA COMPONENT
# Full name.......... : PATH RESOLution
# Note............... : 
64:
pathresol

# Type of top object  : DATA TYPE
# Ref. to top object  : motsetdata 
# Type of text object : DATA COMPONENT
# Full name.......... : MOTION SUPervision
# Note............... : 
65:
motionsup

# Type of top object  : DATA TYPE
# Ref. to top object  : motsetdata 
# Type of text object : DATA COMPONENT
# Full name.......... : TUNE VALUE
# Note............... : 
66:
tunevalue

# Type of top object  : INSTRUCTION
# Ref. to top object  : PathAccLim
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : ACCeleration MAXimum
# Note............... : 
68:
AccMax

# Type of top object  : INSTRUCTION
# Ref. to top object  : PathAccLim
# Type of text object : REQUIRED PARAMETER
# Full name.......... : DECELeration LIMitation
# Note............... : 
69:
DecelLim

# Type of top object  : INSTRUCTION
# Ref. to top object  : PathAccLim
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : DECELeration MAXimum
# Note............... : 
70:
DecelMax

# Type of top object  : INSTRUCTION 
# Ref. to top object  : PathAccLim
# Type of text object : INSTRUCTION
# Full name.......... : PATH ACCeleration LIMitation
# Note............... : 
71:
PathAccLim

# Type of top object  : INSTRUCTION
# Ref. to top object  : PathAccLim
# Type of text object : REQUIRED PARAMETER
# Full name.......... : ACCeleration LIMitation
# Note............... : 
76:
acclim

# Type of top object  : INSTRUCTION
# Ref. to top object  : PathAccLim
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : ACCeleration MAXimum
# Note............... : 
77:
accmax

# Type of top object  : INSTRUCTION
# Ref. to top object  : PathAccLim
# Type of text object : REQUIRED PARAMETER
# Full name.......... : DECELeration LIMitation
# Note............... : 
78:
decellim

# Type of top object  : DATA TYPE
# Ref. to top object  : errnum
# Type of text object : DATA TYPE
# Full name.......... :
# Note............... : Reference to already installed type name.
79:
errnum

# Type of top object  : INSTRUCTION
# Ref. to top object  : PathAccLim
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : DECELeration MAXimum
# Note............... : 
80:
decelmax

# Type of top object  : INSTRUCTION
# Ref. to top object  : CirPathReori
# Type of text object : REQUIRED PARAMETER
# Full name.......... : CIRcle PATH REORIentation
# Note............... : 
81:
cirpathreori

# Type of top object  : INSTRUCTION 
# Ref. to top object  : CirPathReori
# Type of text object : INSTRUCTION
# Full name.......... : CIRcle PATH REORIentation
# Note............... : 
82:
CirPathReori

# Type of top object  : INSTRUCTION
# Ref. to top object  : CirPathReori
# Type of text object : REQUIRED PARAMETER
# Full name.......... :
# Note............... :
83:
Standard

# Type of top object  : INSTRUCTION
# Ref. to top object  : WorldAccLim
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : WORLDACCeleration MAXimum
# Note............... : 
84:
worldaccmax

# Type of top object  : INSTRUCTION 
# Ref. to top object  : WorldAccLim
# Type of text object : INSTRUCTION
# Full name.......... : WORLD ACCeleration LIMitation
# Note............... : 
85:
WorldAccLim

# Type of top object  : INSTRUCTION
# Ref. to top object  : WorldAccLim
# Type of text object : OPTIONAL PARAMETER
# Full name.......... : WORLDACCeleration LIMitation
# Note............... : 
86:
worldacclim

# Type of top object  : Instruction
# Ref. to top object  : StopClearPath
# Type of text object : Instruction
# Full name.......... : 
# Note............... : 
87:
StopClearPath

# Type of top object  : INSTRUCTION 
# Ref. to top object  : CirPathMode
# Type of text object : INSTRUCTION
# Full name.......... : CIRcle PATH MODE
# Note............... : 
88:
CirPathMode

# Type of top object  : INSTRUCTION
# Ref. to top object  : CirPathMode
# Type of text object : SWITCH PARAMETER
# Full name.......... :
# Note............... :
89:
PathFrame

# Type of top object  : INSTRUCTION
# Ref. to top object  : CirPathMode
# Type of text object : SWITCH PARAMETER
# Full name.......... :
# Note............... :
90:
ObjectFrame

# Type of top object  : INSTRUCTION
# Ref. to top object  : CirPathMode
# Type of text object : SWITCH PARAMETER
# Full name.......... :
# Note............... :
91:
CirPointOri

# Note: When texts are added, check rlmseter.eng too.
# End of file
